Generate terrain with flowing water from DEM in Unity

Just a quick video follow up based on a reader asking how I did what I did in my previous post with Unity (http://unity3d.com) game engine.

Using Surface Wave asset and built-in Unity Terrain generator, plus a script for taking DEMs and creating Terrains easily.  I’m really new at this by the way, but have a brilliant teacher showing me this stuff in my spare time 🙂

Video no longer available on YouTube: Adding Surface Wave waterflow to a terrain

 

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